The Ammonford Crew

A Letter to Zar
Add on if ye like

Zar,

I tried that stone Fi has, but the blasted thing talked to me. It’s unnatural and a wee bit evil if ye ask me. No dwarf worth his beard would be caught using that infernal thing.

So I’m sending ye a letter the old fashioned way. If it ain’t broke, a dwarf made it, as they say.

So how are things? We hit Suzail a couple days ago. They have everything for sale here…it’s crazy the amount of stuff a dwarf can get. Some is right-proper quality too, dwarven originals. This place is HUGE. It’s not quite up to dwarvish standards, for the ye have to build down, but it’ll do.

OH! And Moradin’s Hammer, this area is infested with dragons. Turns out one big un stole the princess. I never want to see one o’ them scaled orc shagging, tail wagging, bad breathed, walking pair o’boots, sorry excuse for lizards again! We killed three of them in a couple o’days. They kept coming! It’s a good thing there was yer ol’ dwarf here. Who knows if those youngsters could’a kept their heads. But a calm head prevailed and now, Faerun is a few wyrm short. So, we made friends with the King, he was kinda distracted though. He didn’t even care to play me drinking game. I hate dragons.

Anyway, we’re all doing well. We’re heading down the river I guess, then on foot to Baldur’s Gate. Then we should leap-gnome north to Waterdeep and Luskan and that should do it.

I’m pricing yer armor out, so far suzail has it, but it’s pricey. So if this is the place to get it, I’ll grab it on me way back.

Take care, and don’t ye go screwing up something fierce like getting yerself killed. I’d find yer sorry half-elven soul in the abyss to give ye a piece o’ me mind. What I mean to say is, um…take care and look after yerself. I worry about ye with all those cut-throats. (ink smudge) I got something in me eye. Say hullo to Kind Thord for me.

Yer Dwarf,

Braddoc

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Onward to Glory!

So, you brave adventurers are about to head forth from Suzail to great adventures and regained honor, but is there anything that you would choose to do before you leave on this great quest?

The bars are flowing, the wenches love warriors (the barkeeps do too, and some look like chippendale dancers), the King favors you (but seems to be a little under the weather right now), dragons are dead, and you have a ship ready to leave on your command. What is the plan for Braddoc, Fi, Ana, Eggy, Trip, and BDC?

Your loving DM,

D

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Braddoc's List of "I Hate"

I hate:

the woods

water

orcs

goblinoids of any kind

numskulls who don’t wear proper armor

elvish…stuff (jury’s still out on elves)

glowing squishy balls o’ light that seem to make fun o’ me height (on account they don’t come down low enough for me to hit ‘em)

Assassins ( Moradin’s Beard let a dwarf sleep!)

Vegetarians

Dragons

Wicksards…fi’s okay though

Any wildlife that sees a dwarf as food

did i mention orcs?

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Fi's Notebook 1
The notes and magical references of Fionnula, Wizard.

10th Eleasis 1398

I have been neglecting my magical studies while we have been adventuring, which is a bad idea, especially if I’m going to be taking the year off to go Icewind Dale. I just realized I haven’t updated this since my notes on the burning stone during the finals! There’s far too much to fill in from then, so I’ll just start with my most recent project.

We are currently in Suzail, preparing to continue on to Icewind Dale. I’m not sure how we are getting there—Eggy and Braddoc are handling the maps. While here I have been able to take advantage of the library which is AMAZING. Bigger than the one at school, even. I was able to take a few hours to research Dwarven customs (this will be useful when we meet Braddoc’s family. I’m SO excited. I bet his mom is very nice.) and some useful enchantments on weaponry.

And that is my latest project. I’m going to try and enchant Braddoc’s axe with some fire powers. We saved a princess from a dragon, then from two more dragons. I was able to harvest the napalm gland from one of them (it’s singed a bit, but that shouldn’t matter) and I will use that in the spell.

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Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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